dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.r16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.color0.rg16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.r16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.depth.rg16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.r16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.renderbuffer.stencil.rg16f,Fail
dEQP-GLES2.functional.fbo.completeness.renderable.texture.color0.rgb_half_float_oes,Fail
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_depth_component16,Fail
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4_stencil_index8,Fail
dEQP-GLES2.functional.fbo.render.color_clear.rbo_rgba4,Fail
dEQP-GLES2.functional.fragment_ops.random.3,Fail
dEQP-GLES2.functional.fragment_ops.random.36,Fail
dEQP-GLES2.functional.shaders.invariance.highp.loop_2,Fail
dEQP-GLES2.functional.shaders.invariance.highp.subexpression_precision_lowp,Fail
dEQP-GLES2.functional.shaders.invariance.lowp.loop_2,Fail
dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_highp,Fail
dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_lowp,Fail
dEQP-GLES2.functional.shaders.invariance.lowp.subexpression_precision_mediump,Fail
dEQP-GLES2.functional.shaders.invariance.mediump.loop_2,Fail
dEQP-GLES2.functional.shaders.invariance.mediump.loop_3,Fail
dEQP-GLES2.functional.shaders.invariance.mediump.subexpression_precision_lowp,Fail
dEQP-GLES2.functional.shaders.operator.selection.highp_float_fragment,Fail
dEQP-GLES2.functional.shaders.operator.selection.highp_int_fragment,Fail
dEQP-GLES2.functional.shaders.operator.selection.highp_ivec2_fragment,Fail
dEQP-GLES2.functional.shaders.operator.selection.highp_ivec3_fragment,Fail
dEQP-GLES2.functional.shaders.operator.selection.highp_ivec4_fragment,Fail
dEQP-GLES2.functional.shaders.operator.selection.highp_vec2_fragment,Fail
dEQP-GLES2.functional.shaders.operator.selection.highp_vec3_fragment,Fail
dEQP-GLES2.functional.shaders.operator.selection.highp_vec4_fragment,Fail
dEQP-GLES2.functional.shaders.operator.sequence.no_side_effects.highp_bool_vec2_fragment,Fail
dEQP-GLES2.functional.shaders.operator.sequence.side_effects.highp_bool_vec2_fragment,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror,Fail
dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat,Fail
