This directory contains a collection of examples:

(In alphabetical order)
  3D : Using 3D
  Core : Using clanCore
  Database : Using ClanDatabase
  Display : Using basic clanDisplay
  Display_GL : Using clanGL and clanGL1 specific functions
  Display_Render : Using clanDisplay functions that control rendering
  Display_Shaders : Using OpenGL shaders
  Display_Text : Displaying text using clanDisplay
  Game : Various game frameworks
  Network : Using clanNetwork
  GUI : Using clanGUI
  Input : Using clanlib's input (mouse, keyboard, joystick etc)
  Sound : Using clanSound (and clanVorbis, clanMikmod)

Recommended Viewing:

(In order of preference)
  Display/Basic2D : ClanLib's most simple 2D display example.
  GUI/GUICustomComponent : Using ClanLib's GUI in a game.

